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Narration in the Video Game  An Apologia of Interactive Storytelling, and anApology to Cut-Scene Lovers.  Dominic Arsenault  Taschenbuch  Paperback  Englisch  2013 - Arsenault, Dominic
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Arsenault, Dominic:

Narration in the Video Game An Apologia of Interactive Storytelling, and anApology to Cut-Scene Lovers. Dominic Arsenault Taschenbuch Paperback Englisch 2013 - Paperback

2013, ISBN: 9783639091397

[ED: Taschenbuch], [PU: VDM Verlag Dr. Müller e.K.], Do video games tell stories? And if they do, how and why do they do so? In this study, Dominic Arsenault takes the reader through the … More...

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Narration in the Video Game  An Apologia of Interactive Storytelling, and anApology to Cut-Scene Lovers.  Dominic Arsenault  Taschenbuch  Paperback  Englisch  2013 - Arsenault, Dominic
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Arsenault, Dominic:

Narration in the Video Game An Apologia of Interactive Storytelling, and anApology to Cut-Scene Lovers. Dominic Arsenault Taschenbuch Paperback Englisch 2013 - Paperback

2013, ISBN: 9783639091397

[ED: Taschenbuch], [PU: VDM Verlag Dr. Müller e.K.], Do video games tell stories? And if they do, how and why do they do so? In this study, Dominic Arsenault takes the reader through the … More...

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Dominic Arsenault:
Narration in the Video Game - Paperback

2013

ISBN: 3639091396

[EAN: 9783639091397], Neubuch, [PU: VDM Verlag Dr. Müller E.K. Okt 2013], Computers & the Internet|General, Neuware - Do video games tell stories And if they do, how and why do they do so… More...

NEW BOOK. Shipping costs:Versandkostenfrei. (EUR 0.00) Rheinberg-Buch, Bergisch Gladbach, Germany [53870650] [Rating: 5 (von 5)]
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Narration in the Video Game
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Narration in the Video Game - new book

ISBN: 9783639091397

Do video games tell stories? And if they do, how andwhy do they do so? In this study, Dominic Arsenaulttakes the reader through the battlefield of ludologyand narratology in video game st… More...

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Narration in the Video Game - Dominic Arsenault
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Dominic Arsenault:
Narration in the Video Game - Paperback

ISBN: 9783639091397

*Narration in the Video Game* - An Apologia of Interactive Storytelling and anApology to Cut-Scene Lovers. / Taschenbuch für 48.99 € / Aus dem Bereich: Bücher, Wissenschaft, Medienwissens… More...

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Narration in the Video Game

Do video games tell stories? And if they do, how and why do they do so? In this study, Dominic Arsenault takes the reader through the battlefield of ludology and narratology in video game studies, and argues for a radically new narratological conception of the video game. Like a Starcraft Zerg Drone, he extracts ideas from the rich veins of new media and video game studies, along with the latest developments of narratology and French film theory, and morphs them in with his own personal historical insights and gameplay experience with video games and pen-and-paper role-playing games. The resulting theoretical approach finds that narration, as a process, is intrinsic to video game playing, independently of the "cut-scenes" usually much touted by the proponents of interactive storytelling. Academics with an interest in video game studies, narratology or new media will find here a novel perspective on a well-researched subject, while like-minded students and amateur, professional and prospective game developers will also appreciate the quick, efficient and readable introduction to these hot topics.

Details of the book - Narration in the Video Game


EAN (ISBN-13): 9783639091397
ISBN (ISBN-10): 3639091396
Paperback
Publishing year: 2008
Publisher: VDM Verlag Dr. Müller
104 Pages
Weight: 0,171 kg
Language: eng/Englisch

Book in our database since 2009-02-02T17:08:55+00:00 (London)
Detail page last modified on 2023-08-22T21:39:04+01:00 (London)
ISBN/EAN: 3639091396

ISBN - alternate spelling:
3-639-09139-6, 978-3-639-09139-7
Alternate spelling and related search-keywords:
Book title: apologia, narration, the story the scene, video, storytelling, cut and, the game, lovers


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