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Algorithms for Games - Adelson-Velsky, Georgy M., Vladimir L. Arlazarov and M.V. Donskoy
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Adelson-Velsky, Georgy M., Vladimir L. Arlazarov and M.V. Donskoy:

Algorithms for Games - hardcover

1988, ISBN: 0387966293

0,0 x 0,0 x 0,0 cm, Gebundene Ausgabe 197 Seiten Gebundene Ausgabe ex Library Book / aus einer wissenschafltichen Bibliothek / gebraucht; sehr gut, [PU:Springer,]

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Adelson-Velsky, Georgy M.; Arlazarov, Vladimir L.; Donskoy, M.V.; Brown, Arthur [Translator]:

Algorithms for Games - hardcover

ISBN: 9780387966298

Springer, 1987-12-11. Hardcover. New. New. In shrink wrap. Looks like an interesting title!, Springer, 1987-12-11, 6

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Vladimir L. Arlazarov Georgy M. Adelson-Velsky:
Algorithms for Games - First edition

1987

ISBN: 9780387966298

Hardcover

HARDBACK, New book, [ED: 1], P 197 1st Edition., [PU: Springer]

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ADELSON- VELSKY, ARL:
ALGORITHMS FOR GAMES - new book

ISBN: 9780387966298

Springer. NEW. Brand New Book, Springer, 6

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Georgii Maksimovich. Adelson-Velsky:
Algorithms for Games. - used book

ISBN: 9780387966298

Livre, [PU: Springer]

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Bibliographic data of the best matching book

Details of the book
Algorithms for Games

Algorithms for Games aims to provide a concrete example of the programming of a two-person game with complete information, and to demonstrate some of the methods of solutions; to show the reader that it is profitable not to fear a search, but rather to undertake it in a rational fashion, make a proper estimate of the dimensions of the "catastrophe", and use all suitable means to keep it down to a reasonable size. The book is dedicated to the study of methods for limiting the extent of a search. The game programming problem is very well suited to the study of the search problem, and in general for multi-step solution processes. With this in mind, the book focuses on the programming of games as the best means of developing the ideas and methods presented. While many of the examples are related to chess, only an elementary knowledge of the game is needed. TOC:Contents: Two-Person Games with Complete Information and the Search of Positions.- Heuristic Methods.- The Method of Analogy.- Algorithms for Games and Probability Theory.- Appendix.- Summary of Notations.- References.- Subject Index.

Details of the book - Algorithms for Games


EAN (ISBN-13): 9780387966298
ISBN (ISBN-10): 0387966293
Hardcover
Publishing year: 1988
Publisher: Springer

Book in our database since 2007-04-04T12:18:16+01:00 (London)
Detail page last modified on 2023-06-22T06:06:03+01:00 (London)
ISBN/EAN: 0387966293

ISBN - alternate spelling:
0-387-96629-3, 978-0-387-96629-8
Alternate spelling and related search-keywords:
Book author: georgy, maksimovich


Information from Publisher

Author: Georgy M. Adelson-Velsky; Vladimir L. Arlazarov; M.V. Donskoy
Title: Algorithms for Games
Publisher: Springer; Springer US
197 Pages
Publishing year: 1987-12-11
New York; NY; US
Translator: Arthur Brown (Russian)
Weight: 0,460 kg
Language: English
96,29 € (DE)
98,99 € (AT)
99,00 CHF (CH)
Not available, publisher indicates OP

BB; Book; Hardcover, Softcover / Mathematik/Sonstiges; Kombinatorik und Graphentheorie; Verstehen; programming; DEX; game programming; chess; probability; algorithms; knowledge; form; information; games; probability theory; Mathematics and Statistics; C; Combinatorics; Computer Science, general; Informatik; BC; EA

1 Two-Person Games with Complete Information and the Search of Positions.- 2 Heuristic Methods.- 3 The Method of Analogy.- 4 Algorithms for Games and Probability Theory.- Summary of Notations.- References.

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9781461237969 Algorithms for Games (Georgy M. Adelson-Velsky; Vladimir L. Arlazarov; M.V. Donskoy)


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