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Chen, Jim X.; Chen, Chunyang:

Foundations of 3D Graphics Programming: Using Jogl and Java3d - Paperback

2009, ISBN: 1848822006, Lieferbar binnen 4-6 Wochen Shipping costs:Versandkostenfrei innerhalb der BRD

Internationaler Buchtitel. In englischer Sprache. Verlag: SPRINGER VERLAG GMBH, 416 Seiten, L=189mm, B=246mm, H=22mm, Gew.=739gr, [GR: 26320 - TB/Informatik], [SW: - Computers - Language… More...

Lieferbar binnen 4-6 Wochen (Besorgungstitel) Shipping costs:Versandkostenfrei innerhalb der BRD Buchgeier.com
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Foundations of 3D Graphics Programming: Using Jogl and Java3d - Jim X. Chen, Chunyang Chen
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Jim X. Chen, Chunyang Chen:

Foundations of 3D Graphics Programming: Using Jogl and Java3d - Paperback

ISBN: 1848822006

Perfect Paperback, [EAN: 9781848822009], Springer Verlag Gmbh, Springer Verlag Gmbh, Book, [PU: Springer Verlag Gmbh], Springer Verlag Gmbh, 14160001, Graphics & Multimedia, 269678, Progr… More...

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Details of the book
Foundations of 3D Graphics Programming: Using Jogl and Java3d

The second edition of this successful text includes 3 new chapters as well as being thoroughly updated and enhanced throughout. Features: (1) Presents a shortcut to 3D graphics theory, and serves as a concise guide to both theory and programming, (2) Covers JOGL, a vehicle of 3D graphics programming in Java, (3) The 3 new chapters cover Vertex and Pixel Shader, Cg in JOGL Programming and an Introduction to 3D Graphics Games, (4) Provides a new appendix for Basic Mathematics for 3D Graphics, (5) Incorporates numerous practical examples and exercises, (6) Introduces and describes Java3D, a shortcut to high-level 3D graphics APIs in Java, (7) Provides readers with comprehensive samples in JOGL and Java3D, (8) Offers a supplementary website with updates, sample programs, figures and instructions for setting up the OpenGL programming environment. Written by two leaders in 3D graphics, virtual experience and statistical data visualization, this text/reference is a comprehensive, yet concise volume intended for software developers, students and scientists. TOC:Introduction.- Transformation and Viewing.- Color and Lighting.- Blending and Texture Mapping.- Curved Models.- Vertex Shading, Pixel Shading and Parallel Processing.- Cg Programming.- Programming in Java3D.- Advanced Topics.- Appendix A: Basic Mathematics for 3D Computer Graphics.

Details of the book - Foundations of 3D Graphics Programming: Using Jogl and Java3d


EAN (ISBN-13): 9781848822009
ISBN (ISBN-10): 1848822006
Paperback
Publishing year: 2009
Publisher: SPRINGER VERLAG GMBH
416 Pages
Weight: 0,739 kg
Language: eng/Englisch

Book in our database since 2012-02-29T11:44:35+00:00 (London)
Detail page last modified on 2015-10-08T00:45:28+01:00 (London)
ISBN/EAN: 1848822006

ISBN - alternate spelling:
1-84882-200-6, 978-1-84882-200-9


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