ISBN: 047087256X
Autor:Kingslien, Ryan. Unser Geschäftsmodell hat in den letzten 5 Jahren über 12 Millionen Pfund für wohltätige Zwecke eingebracht. Der tatsächliche Buchumschlag, Einband und die Ausgabe … More...
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2011, ISBN: 9780470872567
Sybex, 2011. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In poor condition, suitable as a reading copy. CD missing. P… More...
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2011, ISBN: 9780470872567
Paperback
John Wiley & Sons, Taschenbuch, Auflage: 1. Auflage, 320 Seiten, Publiziert: 2011-03-11T00:00:01Z, Produktgruppe: Buch, 1.7 kg, Verkaufsrang: 1371, Grafik & Multimedia, Computer & Interne… More...
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2011, ISBN: 9780470872567
Paperback
John Wiley & Sons, Taschenbuch, Auflage: 1. Auflage, 320 Seiten, Publiziert: 2011-03-11T00:00:01Z, Produktgruppe: Buch, 1.7 kg, Verkaufsrang: 1371, Grafik & Multimedia, Computer & Interne… More...
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2011, ISBN: 9780470872567
Wiley & Sons, Incorporated, John, 2011. Paperback. Good. Former library book; Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.… More...
Biblio.co.uk |
ISBN: 047087256X
Autor:Kingslien, Ryan. Unser Geschäftsmodell hat in den letzten 5 Jahren über 12 Millionen Pfund für wohltätige Zwecke eingebracht. Der tatsächliche Buchumschlag, Einband und die Ausgabe … More...
2011, ISBN: 9780470872567
Sybex, 2011. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In poor condition, suitable as a reading copy. CD missing. P… More...
2011
ISBN: 9780470872567
Paperback
John Wiley & Sons, Taschenbuch, Auflage: 1. Auflage, 320 Seiten, Publiziert: 2011-03-11T00:00:01Z, Produktgruppe: Buch, 1.7 kg, Verkaufsrang: 1371, Grafik & Multimedia, Computer & Interne… More...
2011, ISBN: 9780470872567
Paperback
John Wiley & Sons, Taschenbuch, Auflage: 1. Auflage, 320 Seiten, Publiziert: 2011-03-11T00:00:01Z, Produktgruppe: Buch, 1.7 kg, Verkaufsrang: 1371, Grafik & Multimedia, Computer & Interne… More...
2011, ISBN: 9780470872567
Wiley & Sons, Incorporated, John, 2011. Paperback. Good. Former library book; Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.… More...
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Details of the book - ZBrush Studio Projects: Realistic Game Characters
EAN (ISBN-13): 9780470872567
ISBN (ISBN-10): 047087256X
Paperback
Publishing year: 2011
Publisher: John Wiley & Sons
299 Pages
Weight: 0,760 kg
Language: eng/Englisch
Book in our database since 2009-02-04T08:25:56+00:00 (London)
Detail page last modified on 2023-11-27T10:20:35+00:00 (London)
ISBN/EAN: 047087256X
ISBN - alternate spelling:
0-470-87256-X, 978-0-470-87256-7
Alternate spelling and related search-keywords:
Book author: ryan kingslien, sybex
Book title: zbrush, studio
Information from Publisher
Author: Ryan Kingslien
Title: ZBrush Studio Projects - Realistic Game Characters
Publisher: John Wiley & Sons
Publishing year: 2011-03-11
Weight: 0,752 kg
Language: English
43,90 € (DE)
Not available (reason unspecified)
BC; PB; Hardcover, Softcover / Informatik, EDV/Anwendungs-Software; Unternehmensanwendungen; ZBrush
Introduction. Chapter 1 - Sculpting Tools and Workflow. The Problem of Sculpting. Our Sculpting Toolkit. Unpacking Our Toolkit. The Road Ahead. Chapter 2 - Sculpting the Body. Proportions. Project 1: Modeling Base Mesh in Maya. Project 2: Bony Landmarks. Project 3: Volume and Massing. Project 4: Painting in the Anatomy. Project 5: Filling in the Anatomy. Chapter 3 - The Head and the Face. Proportions. Project: Establishing the Foundation. Project: Establishing the Eye. Project: Establishing the Nose. Project: Establishing the Mouth. Project: Creating New Topology. Summary. Chapter 4 - Texturing the Head. Project: Texture Painting by Hand. Project: Texture Painting Approach #2 ZAppLink. Summary. Chapter 5 - Suiting Up with Clothes. Creating a Jacket. Summary. Chapter 6 - Building Weapons. The Anatomy of the Weapon. Anatomy of the Holster. Texturing. Summary. Chapter 7 - Getting It Into the Game. The Topology Spectrum. Project: Topology - Removing Interior Polygons. Project: Topology - Combining Parts. Project: Adding the Holster. Project: Topology - Decimation Master & Polypainting. Project: In-Game Hair. Project: Create UVs using UV Master. Project: UVs, Topology, and the Platform. Project: Creating Maps. Project: Setting Up Model in Maya. Assessing Your Topology. Project: Importing Jacket's Reflowed Topology. Project: Getting Model into Marmoset. Summary. Chapter 8 - Posing and Rendering in ZBrush. Project: Finding the Pose with Mannequins. Project: Establishing the Pose for the Body. Project: Posing Multiple Objects. Project: Creating the Base. Project: Damaging the Base. Project: Shadows and Ambient Occlusion. Project: Using Render Passes. Project: Plastic Maquette Material. Project: Adding Some SSS. Project: Timeline Turntable. Project: XPose. Project: Exporting a Movie. Summary. Appendix - About the Companion DVD. What You'll Find on the DVD. System Requirements. Using the DVD. Troubleshooting. Customer Care. Index.More/other books that might be very similar to this book
Latest similar book:
9781118067628 ZBrush Studio Projects (Kingslien, Ryan)
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